Our Open-Accessed article,  “Understanding massively multiplayer online role‐playing game addiction: A hedonic management perspective” has been published in Information Systems Journal.In this study, we investigate MMORPG addiction using a hedonic management perspective. The results show that both perceived positive mood enhancement and perceived negative mood reduction positively correlate with the extent of MMORPG addiction. Furthermore, achievement and immersion affordances are positively associated with the duality of hedonic effects, whereas social affordance is not.

Thanks to my co-authors Zach WY Lee and Tommy KH Chan!

Source from: Lee, Z.W.Y., Cheung, C.M.K., & Chan, T.K.H.,(In Press), Understanding Massively Multiplayer Online Role-Playing Game Addiction: A Hedonic Management Perspective. Information Systems Journalhttps://doi.org/10.1111/isj.12292